Last post, I displayed my Theoden conversion and started a new series on hero upgrades called Case Studies.
Yeeeaaahh, so we're doing an Uruk-hai Captain today (should be fun, just remember he's 60 points, and you can take more than one of him, WITH a very solid combat profile)
Uruk-hai Captains can take crossbows, but are probably only needed unless you want heavy-armored archers.
Uruk-hai Captain can take two-handed weapons, and if you're okay with D6, this is a great option to take (1+ to wound at strength 5 HURTS, A LOT).
Uruk-hai Captains can also take shields, as I said in my last post, ALWAYS, ALWAYS TAKE IT.
It's always worth it.
The Uruk-hai Leader is a perfect leader for Isengard, with 3 Attacks, 3 Wounds, and can lead 18 troops into battle.
anyway, that sums up Case Studies for today, so have fun gaming, The Rohan Generalš
Personally, I plan on using a Captain with 2H axe for my uber-Captain in the Legion - his damage output is increased with the extra attack, he's less likely to get a horrible roll with the extra attack, and if you're going to have a D6 captain, you probably want that extra wound as well. I tend to use my shield-carrying Uruk-Hai Captains as speed bumps for big heroes (D7 with 4 dice to shield and 2 Wounds/1 Fate will cost most heroes quite a bit of Might to stomp through).
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